Teaching GCSE Computer Science Pedagogy For Programming
Time & Location
About the Event
It is crucial that teachers have knowledge of programming, and can write programs that solve the problems posed in GCSE CS.Building on this solid base, this CPD helps teachers to teach others how to become effective programmers. Making use of the latest evidence-based research and practice, participants will develop a toolkit of effective teaching and learning approaches suitable for all students helping them to build resilience self-regulation and independence in the classroom.During this one day course you’ll dive deep into teaching and learning of programming. You’ll learn effective ways of delivering programming in the classroom, using structures such as PRIMM. You’ll also explore how to build resilience amongst students using strategies such as Growth Mindset, how to build resilience through debugging programs and practical teaching strategies, that can be used by students, to build their understanding of programming principles.The course is based on firm evidence and experience, and will guide you to develop an understanding of what works best in the context of your own school.Who is it for?
This course is for secondary teachers of GCSE Computer Science, who are able to write programs to GCSE level. This course is fully funded for participants from maintained schools in England who have successfully completed the GCSE Computer Science Accelerator programme, which includes subject knowledge development in programming.What topics are covered?
- 01 | Effective classroom systems for programming success– during this session you’ll explore practical programming strategies that can be used in the classroom to build student understanding, such as paired programming, peer instruction, Parsons problems etc.
- 02 | Programming Pedagogy – during this session you’ll explore how to teach your students to turn mental models into programs. You’ll also explore how to combat the perceived challenges of programming, using frameworks such as PRIMM and the Matrix Taxonomy.
- 03 | How to build resilience, self-regulation and independence – this session will explore strategies that can be used to build resilience and independence amongst students. You’ll go deep into strategies such as Growth Mindset, cognitive overload, how to use debugging as a way of promoting independence and how to encourage self-regulated learning.
You’ll engage with active learning in groups including direct instruction, hands-on activities and challenge-based learning, led by an experienced facilitator. The course will model teaching approaches that can be taken back to the classroom.How long is the course?
This is a one-day course which consists of five hours of teaching time.This course is delivered as part of the National Centre for Computing Education and forms one part of a set of courses, you may also wish to consider:
- Teaching GCSE Computer Science: improving student engagement
- Teaching GCSE Computer Science: developing knowledge and understanding
- Layer excellent pedagogy on top of your subject knowledge, helping you support improved student outcomes
- Explore programming frameworks and how these can be used to plan effective lessons in computer programming
- Understand how different practical programming activities can be used to develop student knowledge and engagement with programming
- Learn how different strategies can be used to improve student resilience, self-regulation and independence when programming.